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Grenade aiming is too hit and miss (would help if it showed something like a green checkmark if the trajector will bring it within the radius of a skeleton instead of just displaying the (highly deceptive) trajectory prediction it uses now)
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Grenade aiming is too hit and miss (would help if it showed something like a green checkmark if the trajector will bring it within the radius of a skeleton instead of just displaying the (highly deceptive) trajectory prediction it uses now)